Showing posts with label battles. Show all posts
Showing posts with label battles. Show all posts

Wednesday, December 25, 2013

Pokemon: The Tactical Advantage

Many players will often assume that the most amount of damage is the ultimate factor in who wins, however that is not the case at all. This is why various status moves exist, to shift the advantage. Also many abilities can do this, like prankster or gale wings to take the speed advantage. There are a lot of moves and abilities that are overlooked though, because they offer no obvious advantage.

Luck based tactics can be very effective, but require the correct setups to work at all. Instant KO moves have very low chances of success, they are luck based. but with the correct build, a highly defensive pokemon that has defensive boosts, for example, will benefit the luck based tactic, offering you a lot of chances to use the high risk moves. But if you fail to build the pokemon correctly, you will fail.

Defensive tactics are overlooked a lot, turning everything into glass cannons. Sure, the glass cannon may be capable of sweeping another glass cannon who has lower speed, but you will lose that glass cannon. If your opponent is smart, you will lose that cannon quickly. Mega Kangaskhan is the perfect example of something many players turn into a glass cannon, my Sableye scoffs at those using foul play to bring them down.

So when you boost up the offensive ability, you lose out on a massive tank. Mega Kangas should be utilized as a wall more than a cannon, take advantage of those high defenses and use it's ability to make up for a lack in offensive, because one or two hits from foul play will bring it down if you don't.

One move that can give you a huge tactical advantage is power split, one of those highly underrated moves. Take a pokemon with almost no offense but massive defenses, power split with the toughest opponent. That opponent is weakened and your power swapper becomes invincible, possibly even a sweeper with the right damage moves.

There are also many moves you can use on an ally in doubles, like guard split for a highly defensive pokemon, use it on your glass cannon and that cannon becomes massive, while the user of guard split only suffers a little. This offers you a tactical advantage, which can win the match.

One other tactical advantage is the force switch, keep hitting your opponent with hard status effects in doubles matches and force them to switch their pokemon into attacks, with the right predictions you will easily win the match. Predicting your opponent's actions and builds is another way to claim the tactical advantage.

The most important tactic though, be prepared for anything. It is possible to build a team that is ready for any situation, in spite of claims to the contrary. Go through the moves and abilities of your teams, build a team that is capable of dealing with status and damage moves, plan on things like sleep, confusion, and poison. Expect the common ones, but do not forget the uncommon builds.

What brought this topic up was the fact that a lot of players who are cheating others out of rightful wins by disconnecting are either mega Kangaskhan players, or Smogonites. So I will take this last moment to add this, Smogon does NOT control Pokemon, if you cannot take the heat, change kitchens. Smogon has their own arena to battle in, those of us on Battle Spot are not interested in your rules, and most of us don't even know your rules, the few of us that even know you exist. So stop trying to force everyone to think like you do, in other words, stop cheating.

Wednesday, December 18, 2013

The Game Of Numbers: Failed Pokemon Strategies

One trend that I have noticed in rating battles is players relying on the best numbers instead of a strategy that can secure a win. While I do find some players who have pretty interesting tactics and strategies, the majority are all just "hit them with the hardest moves you can." Brute force can work in many games, but not in Pokemon. One reason are abilities.

I have been playing around with a Sableye and Klefki lead, both with prankster, giving them first move on status abilities. Loki, my Sableye, is a tough nut to crack as it is. He's highly underrated and his small form is misleading. With EVs evenly spread in both defenses and HP he has a lot of bulk for something so tiny, but most of all, only one weakness and several immunities.

But his move set is the key, same with the Klefki, they are 3 status moves and one damage move each. One of the pair alone will neuter most heavy damage causing opponents, but the two combined will reduce all the biggest, most powerful, pokemon into dead weight. Loki burns the opponents who pose the biggest threat, taunts other status users, restores damage he takes on his own. The damage move he has .... foul play. Foul play uses the target's attack stat for the damage, which is devastating to the heavy attackers.

Klefki has both screens and drain kiss, the fourth move I have yet settled into and it keeps changing at this time. If the Klefki sets up both screens, I usually start with reflect because most teams I have faced are mostly physical attackers, then all damage my team receives is halved. Even fire damage from a mega Charizard to my Klefki is only an inconvenience.

Leading with them both is kind of a cheap trick, but it's loads of fun, only because most opponents I face have almost nothing but heavy damage moves. Many of the overlooked, underrated, and generally scoffed at pokemon have benefits like Klefki and Sableye, their abilities and move pools can disrupt an opponent's primary strategy very easily. I also notice a lot of players running damage calculations, expecting the opponent to be as predictable as they are. This is cool, because when you run damage calculations it makes you even more predictable and anything I do will disrupt your tactics without much bother.

Now, the truly unusual pokemon I often run with, Galvantula. His name is Tallit, and yes, he's a glass cannon, but one of the more buff ones. Often my Gavlantula manages to take down two or three opponents before getting squished, which surprised me as I only expect him to take down one. The reason for this are the EV spreads. Putting maxed EVs in anything is a huge waste, optimized EVs tend to work the best. I have battled someone who optimizes their EVs and they are one of the toughest opponents I have ever faced.

The best way to explain it is this: The increase from 1 to 127 EVs is at least 4 times what the increase from 128 too 252 EVs is. The effect is logarithmic, and my pokemon are nearly optimized, as in the EVs are spread to the stats I think they need most but only a few are maximum. Not only do I get more of an increase from this, but the pokemon are more versatile. By sacrificing a small increase in one stat, I can put a huge increase in another.

This makes the entire team unpredictable, you could, in theory, catch opponents off guard with any member of the team. Other ways are to use moves that you never see, like soak on a Lanturn, it's very effective but rarely seen. Soak an opponent then strike them with a mega Ampharos, even those with lightning rod will go down.

Happy gaming to all, I hope you find this helpful in planning out strategies for not only Pokemon but any other PvP game.